Since 2013, Lance has served as the Director of the Columbia University Digital Storytelling Lab. The lab’s mission is to explore new forms and functions of storytelling. Over the course of the last year, Lance and renowned game designer Nick Fortugno have been developing the Digital Storytelling Lab’s first prototype entitled Sherlock Holmes & the Internet of Things. The project is a Massive Online/Offline Collaboration that works to reimagine the work of Arthur C. Doyle while also experimenting with shifts in authorship and ownership of stories.
To date the project has over 1,000 collaborators in 60 countries. Within the last year 70 events have been staged all over the world. In 2016, the project will experiment with AI (artificial intelligence) and the IoT (Internet of Things) to create a massive connected crime scene with smart storytelling objects.
Here’s what the Huffington Post had to say about the project.
In 2008, Lance co-founded a roving gathering focused on story-driven innovation. Today Learn Do Share holds events in 10 cities that harness storytelling, play, collaborative design and technology as tools for social innovation. LDS has designed and run event / labs for Columbia University, the UN, Unicef and the Danish Government. This fall, LDS is partnering with Hub LA and the City of Los Angeles to create the city’s first Civic Innovation Lab. Part design lab, part community caucus, part accelerator of urban solutions, Civic Innovation Lab at Hub LA is dedicated to the development of real solutions designed with and for communities throughout Los Angeles.
In May 2014, Lyka’s Adventure headed to Australia to kick off our global tour. Over the course of 12 days we crisscrossed the country doing media interviews, running labs in schools and promoting the first of 8 books that is being published by Penguin. Tour stops included the Melbourne Zoo, Sydney Opera House, the Great Barrier Reef and Uluru to name a few. The highlight of the trip was running Lyka’s Adventure Labs for over 400 students around the country. The Labs harness storytelling, play and design thinking as tools for discovery based learning with an emphasis on teaching 21st Century skills (rapid prototyping, physical computing, collaborative design, STEM).
Over the course of 14 months, Lance lead a team of over 50 people to create an immersive experience that harnessed storytelling, code and participatory culture to tell an original story that paid homage to iconic filmmaker David Cronenberg.
BODY/MIND/CHANGE is recognized by the prestigious MUSE Awards and the Webbys for its innovative use of story and code.