I was asked to design and provide creative direction on an immersive storytelling experience that places viewers / players in David Cronenberg’s world. Utilizing state of the art technology and innovative methods of storytelling, the …Read more →
"One of the twenty-five people helping to re-invent entertainment and change the face of Hollywood."wired magazine
"One of the eighteen who changed Hollywood."BusinessWeek
Lance Weiler is a storyteller, entrepreneur and thought leader. An alumni of the Sundance Screenwriting Lab, he is recognized as a pioneer because of the way he mixes storytelling and technology. WIRED magazine named him “one of 25 people helping to re-invent entertainment and change the face of Hollywood.” Always interested in experimenting with new ways to tell stories and engage audiences, Lance has designed experiences that have reached millions of people via theaters, mobile devices and online. In recognition of these storytelling innovations, BUSINESSWEEK named Lance “One of the 18 Who Changed Hollywood.” In 2011, Lance was nominated for a International Emmy® in digital fiction for his work on Collapsus: the energy risk conspiracy. Lance sits on two World Economic Forum steering committees; one focused on the Future of Content Creation and the other examines the role of Digital Media in Shaping Culture & Governance. In addition, Lance teaches at Columbia University on the art, craft and business of storytelling in the 21st Century and is currently working on a slate of next gen storytelling projects. - Read More
UPCOMING SPEAKING ENGAGEMENTS
July 17th -19th -- Transmedia Next - London
Ext: Night – Suburban Cul-De-Sac – In the not-so-distant future
Welcome to the quintessential suburban neighborhood — manicured lawns, two cars in each driveway and a bluish hue flickering from each window. Inside, families watch screens in …Read more →
Chuck Wendig and myself are collaborating with Ch 4/ Film 4.0 and the NFB digital studio on an exciting big data Faustian bargain project. A mix of fiction and fact, the project looks at our …Read more →
Pandemic 1.0 is part of a larger storytelling experience involving film, mobile, online, social gaming, print, and real world interactions. An official selection at the Sundance Film Festival, Pandemic 1.0 was an immersive storytelling experience …
Laika’s Adventure is an experiential learning project that uses collaboration and creative problem solving to put education directly in the hands of students. Last fall, two classrooms, a continent apart, worked together to get a …
Wish for the Future
Wish for the Future mixes participatory storytelling and design science to envision a better world. Participants make a wish for the future. Wishes are granted through a creative act such as writing a story, making …
Interactive documentary about a bear in the Canadian Rockies illuminates the way humans engage with wildlife in the age of networks, satellites, and digital surveillance. Sometimes it’s hard to tell where the wired world ends …
Collapsus is a mix of documentary, gaming and fiction. In 2011, Collapsus was nominated for an International Emmy® Nomination for digital fiction. Lance and his writing partner Chuck Wendig scripted the fictional side of the project. In …
When drifter George Walker returns after many years to stake a claim on his deceased grandmother’s abandoned house he struggles to build some semblance of a normal life for himself. George tries to clean up …
The Last Broadcast
Bristling with equipment, two enthusiastic local access cable TV producers recruit two assistants and venture into the woods in search of the mythical and horrifying Jersey Devil. Days later, only one of the group emerges. …
RADAR is an insiders view into the cutting edge of storytelling and creativity. Highlighting innovative
projects and events across different creative disciplines. 42 episodes were produced over a two year period that pulled back the curtain …
Igniting the imagination of many
Lance is one of the top thought leaders and experience designers helping to bring storytelling into the 21st Century. His creative entrepreneur skills provide him with a well rounded understanding of how to bridge the gap between technology and entertainment. Since 2011, he has sat on two World Economic steering committees - one on the Future of Content Creation and the second on Digital Media's Impact on Culture and Policy.
Lance has provided creative services to clients such as; the Coca Cola Company, Twitter, the Chernin Group, Ubisoft, Penguin Books, CAA, Ogilvy, McCann-Erickson, Dorga5, Summit Entertainment and Ebay.
The following is a collection of services that Lance can provide. In addition Lance has an extensive global network of collaborators that he can tap to help facilitate jobs large and small.
Concept, write & lead creative teams tapping 15+ years of experience.
Enhance existing creative with experience design and story architecture.
Providing insight & real world experience to achieve creative goals and objectives.